Skip to main content
This is unreleased documentation for the next Zaparoo Core release.
For up-to-date documentation, see the latest version (Stable).
Version: Next

Features

Everything in this section is optional. Zaparoo launches games out of the box; these features are the things you can turn on or configure when you want more. If you are new, start with device backups and playlists, and check the glossary for any term you don't recognize.

Everyday​

  • Device Backups: save and restore your settings and user data, locally for free or automatically off-site with Warp
  • Playlists: put a folder or a list of games on one card and step through it with repeated scans
  • Audio Playback: play music and sound files through Core, including background music while you game
  • Play Controls: hold disruptive scans for confirmation and enforce playtime limits
  • Device Profiles: give each person their own settings, limits, and (on MiSTer) saves

Matching and metadata​

  • Mappings: assign ZapScript to tokens that can't be written, such as Amiibo, barcodes, and discs
  • Tags: labels pulled from filenames (region, disc number, and more) used to filter and match games
  • Media Database and Scraping: index launchable media, then import local artwork and metadata
  • Systems: reference of every system ID used in configuration and ZapScript

Automation and integration​

  • Hooks: run ZapScript when a token is scanned, media starts or exits, or Core becomes ready
  • Launchers: how Core starts games on each platform, plus custom launchers and launcher controls
  • Publishers: send Core events to MQTT brokers or PixelCade LED displays

Looking for something specific? The common tasks page links straight to the answer.