Zaparoo Core v2.9.1 released
· 2 min read
Zaparoo Core v2.9.1 is now available! This is a patch release focused on reliability improvements and bug fixes. Thank you to Anime0t4ku who contributed to this release.
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Improvements
- Log uploads now use Zaparoo's own service (logs.zaparoo.org) instead of termbin. It's a simple rustypaste instance for anyone curious
- Media scanner lazy loading for faster resume on large libraries
- MQTT publisher now retries connection in the background instead of blocking startup
- Offline arcade game lookups on MiSTer first boot via an embedded ArcadeDB fallback
- Playlist commands are no longer incorrectly treated as media launches, and now trigger a fail sound when something goes wrong
- Structured GitHub issue forms for bug reports, feature requests, and questions (thanks Anime0t4ku)
Bug Fixes
- Fixed MiSTer deadlock when displaying overlays while media was active, and added MGL reset tag support for cores like Jaguar
- Fixed reader disconnects causing duplicate token scans
- Fixed re-indexing a single system wiping tag associations
- Fixed some settings and launcher config changes not taking effect until restart
- Fixed
scan_feedback=falsebeing ignored - Custom sounds are now correctly detected from the assets folder
- Fixed non-Steam games not detected due to inconsistent VDF key casing
- Fixed Batocera scanning without a game running opening manufacturer menu
- Fixed PN532 readers stuck in failed reconnection after disconnect
- Fixed libnfc connection string corruption breaking PN532 I2C/UART readers
- Fixed NTP clock sync falsely triggering reader reconnection on MiSTer boot
- Fixed concurrent reader close operations crashing the service
- Fixed exit delay timers losing sub-second precision
- Fixed reinserting card during hold-mode countdown not cancelling exit
- Fixed timer goroutine leaks when scans were interrupted
- Fixed platform scanners (RetroBat, Kodi) accidentally wiping other launchers' indexed files
- Fixed generic launchers intercepting launches meant for more specific launchers
As always, feedback and bug reports are welcome on our Discord or GitHub.
