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Zaparoo Core v2.17.2 released

· 7 min read
wizzo
Lead Developer

Zaparoo Core v2.17.2 is now available. This patch release fixes problems found after v2.17.1, mostly around reader auto-detect on MiSTer and Linux, stopping Steam and LaunchBox games on Windows, and keeping Core discoverable when your network changes.

Zaparoo Frontend v1.3.0 and Core v2.17.1 released

· 16 min read
wizzo
Lead Developer

Zaparoo Frontend v1.3.0 and Zaparoo Core v2.17.1 are now available. Update All installs both together.

Frontend is a lot faster and has a new look, plus a Hub you can arrange yourself, a reorganized settings menu, and a MiSTer Main build that adds kiosk mode and CRT settings to the OSD. Core v2.17.1 is a patch release for problems found after v2.17.0. The two that mattered most: RetroDECK and EmuDeck games refusing to launch on Linux and SteamOS, and MiSTer arcade games counted as closed the moment they started.

Thank you to Giancarlo Erra for the paging, random picks, favorites controls, and performance work, Peter Brittain for grouping favorites by system, theypsilon for the updater improvements, and Wilfried Jeanniard for the French translation.

Zaparoo Core v2.17.0 released

· 18 min read
wizzo
Lead Developer

Zaparoo Core v2.17.0 is now available. This release adds automatic update checks with opt-in installs, brings Linux desktop and SteamOS out of beta with launchers for 21 standalone emulators and a Zaparoo plugin for Decky Loader, and adds extension cards for playtime limits and per-reader scan modes.

Zaparoo App v1.13.0 Released on Android

· 5 min read
wizzo
Lead Developer

Zaparoo App v1.13.0 is rolling out now on Google Play outside France. This release is Android-only for now.

v1.13.0 adds a full Library browser and profile controls in the App. It also polishes swipe-back feedback, modal gestures, haptic feedback, and accessibility across the App.

Zaparoo Core v2.16.1 released

· 3 min read
wizzo
Lead Developer

Zaparoo Core v2.16.1 is now available. This patch release fixes problems found after v2.16.0, with faster media updates on slow storage and reliability fixes across the media library, readers, backups, native audio, MiSTer, and macOS.

Zaparoo CLI and Agent Skills for Developers

· 7 min read
wizzo
Lead Developer

Hi everyone. I've published the new Zaparoo CLI, along with seven Agent Skills for developing integrations, testing changes, and working with Zaparoo devices.

This is now the supported starting point for new command-line and AI-assisted Zaparoo development. If you want an agent to diagnose a Core device, prototype an integration, or check behavior against the public APIs, this is the package to give it.

The CLI is available now as @zaparoo/cli.

Zaparoo Online: Cloud Backups and a New User API

· 11 min read
wizzo
Lead Developer

MiSTer running a game beside a phone showing Zaparoo Online backups

Hi everyone. I want to talk about Zaparoo Online properly for the first time.

Zaparoo Online isn't new. I've been poking at it on and off for a while now, adding things like online cards, decks and game distribution as I found places where an internet service could help. There were some cool ideas in there, but if you asked me exactly what Online was supposed to become, I don't think I had a very good answer.

I think I do now.

The first part is automatic device backups. The second is a new User API that lets you give apps access to your own Zaparoo data. They solve different problems, but together they finally gave Online a clear job: protect your setup off-site and let apps you choose do more with your Zaparoo data, without making normal Core use depend on an account.

Community Showcase #6

· 5 min read
wizzo
Lead Developer

Hey! Welcome back to the community showcase. I've got another batch of awesome stuff from our Discord members to share. Some seriously cool floppy reader builds this time, a full arcade coin mechanism, and lots of custom cards.